February 22, 2013
What does a video game have to say about the 1893 Chicago World’s Fair? Daniel Golding speaks with BioShock Infinite design director Bill Gardner.
January 29, 2013
Screen Australia now has $20 million to fund Australian video games. Daniel Golding asks developers and commentators what impact they think the federal government's money will have.
January 7, 2013
What were the best video games of 2012? Games guru Daniel Golding picks the best of the year.
January 2, 2013
The Museum of Modern Art has fired up an old debate by placing videogames in its permanent collection. In this guest post, Benjamin Nicoll asks if they belong.
December 17, 2012
'The hashtag felt so ephemeral.' Leena van Deventer on sexism, the future, video game culture and the significance of "#1ReasonWhy".
December 12, 2012
The Freeplay Independent Games Festival has announced Katie Williams and Harry Lee as incoming co-directors. Dan Golding sat down with them to talk about the future of the festival.
December 10, 2012
The Nintendo Wii was meant to be invisible, to blend in with our daily lives and routines. With the release of its successor, the Wii U, it's time to look again at Nintendo's little white box, writes Dan Golding.
November 26, 2012
Games For Change is an international organisation with a lot of reach. Why, then, was its first Australian festival lacking an agenda for change? Video games aficionado Daniel Golding investigates.
November 22, 2012
Brendan Keogh’s new book about Spec Ops: The Line marks an important moment for writing about videogames, explains Daniel Golding.
November 12, 2012
Oliver North: from the Iran-Contra scandal to consulting for a video game developer. His involvement in the Call of Duty franchise is the reason Dan Golding won't be buying the latest instalment.
October 30, 2012
Watching games guru Robin Hunicke play Journey -- the video game she worked on at thatgamecompang -- at ACMI last week was a revelation. It was, in more ways than one, a moment to find your place in the universe, writes Dan Golding.
October 22, 2012
At this week's Game Connect Asia Pacific conference, famed American game designer Robin Hunicke brought an international perspective to Australian gaming issues. Dan Golding asked: could 2012 be a defining year for local developers?
October 2, 2012
It’s a romantic idea, but we need to understand the differences between code and poetry while we embrace the idea of creative things being made with computer languages. The simple difference? Code does, while poetry doesn’t, writes Game On's Dan Golding.
September 29, 2012
The speakers and attendees at this year's Freeplay Festival pushed beyond the dialogue that we’ve been rehearsing for years about video games and other media, aiming for something a little deeper, a little more rewarding, and hopefully, a little more honest.